Clear Current Item [ [email protected] ]. SpeedMeter Time Trials [ [email protected] ]. Total Invincibility [ [email protected] ]. Instant Acceleration [ [email protected] ]. Instant Stop [ [email protected] ]. Invisible Thundercloud Boosting [ [email protected] ]. Item Warning Offline [ [email protected] ].
Thundercloud Trapping [ [email protected] ]. Instant Squash Recovery [ [email protected] ]. Instant Thunderbolt Recovery [ [email protected] ]. Grand Prix Race Amount Modifier [ [email protected] ]. Zoom Out [ [email protected] ]. Bob-Ombs Never Explode by Timeout [ [email protected] ]. No Red Bob-Omb Flashing [ [email protected] ]. Extended Bob-Omb Timer [ [email protected] ]. Infinite Turbo Boosting [ [email protected] ]. No Terrain Effect [ [email protected] ].
No Item Loss [ [email protected] ]. F A E0 E Stalking Hack [ [email protected] ]. Beneficial Bad Lightning [ [email protected] ]. F C01D8 E Instant Miniturbo [ [email protected] ]. Infinite Wheelie [ [email protected] ]. Always Wheelie [ [email protected] ]. Automatic Acceleration [ [email protected] ].
Instant Slipstream [ [email protected] ]. Connect With Hacked VR [ [email protected] ]. Finish Right Away [ [email protected] ]. Infinite Laps [ [email protected] ]. Kill Lakitu [ [email protected] ]. No Count Down [ [email protected] ].
Drop Items [ [email protected] ]. Total Time Control [ [email protected] ]. Grab All Item Locations [ [email protected] ]. Item Stalking [ [email protected] ]. Dual Domination Online [ [email protected] ]. Dual Domination Offline Only [ [email protected] ].
F A01C 2C E Star Power Lasts Forever [ [email protected] ]. Yellow Star Power Lasts Forever [ [email protected] ]. F C01E D E Mega Mushroom Lasts Forever [ [email protected] ]. Golden Mushroom Lasts Forever [ [email protected] ]. F F E Gigantic Character Sizes [ [email protected] ].
F D D D 3D C C E Super 13 Items Modifier [ [email protected] ]. Force Next Item [ [email protected] ]. Infinite Item Hack [ [email protected] ]. Random Texture Generator [ [email protected] ]. Multi Teleporter [ [email protected] ]. Simulate Freeze Region Free [ Anarion ]. So either use a region specific activator, or Bully's region free Master Activator.
Battle Invincibility [ [email protected] ]. Battle Points Manipulation [ [email protected] ]. No Balloon Loss [ [email protected] ]. No Minus Points [ [email protected] ]. Crazy Coin Runners [ [email protected] ]. F 7C7F F12 E Subcategories: 12 Codes Demo Video:youtube.
Codes Battle Only Codes. All content is property of their original creators and may be removed by them at any time.
No Boundary Check [ Anarion ] F CC 2C B27D A01D While this is active, you will not respawn unless you use "Force Respawn", "Force Instant Respawn", or simply turn off the first line of code by replacing the last pair of 0s with Moonview Highway- No Traffic [ Anarion ] C This code can be button activated so that you can remove all cars or bring them back if you want. Mario Kart Wii has a really stacked roster and it featured a lot of cool characters.
This was the first game where people complained about the number of baby characters, but they do have some charm. Unlocking some of these characters was really tough! I remember having a tough time getting Funky Kong and baby Luigi specifically. Mario Kart is known for its rubber banding AI. How it will punish you for doing well and how cheap the AI can sometimes be. You will get bombarded with Blue and Red Shells and it becomes more of a chore as you have to play as cheaply as possible to outwit the AI.
Mario Kart Wii is not one of the best games in the series. It is an awesome multiplayer game, it looks great, the motion controls work really well and there is a lot to do. However, as a single player Mario Kart game, the AI is far too cheap! Thankfully Nintendo toned this down for the sequels.
Browse games Game Portals. Mario Kart Wii. A crab that spins out drivers when it is touched. Drivers can temporarily defeat Sidesteppers with shells, POW Blocks, or Lightning, or by running into them while invincible. An enemy that exclusively appears in Galaxy Colosseum as part of a tournament, where the goal is to knock the Spiky Topmen off the course with Mushroom boosts. This enemy smashes drivers if it is directly driven under, and acts as a wall when simply driven into. In N64 Bowser's Castle, some of the Thwomps slide back and forth.
The Thwomp in the Thwomp Desert battle course causes the terrain to become uneven, though players can still get smashed by the Thwomp if they are under it when it crashes. Vehicles: Cars and cargo trucks. Cars and trucks on the highway that flip players over when they are driven into and squash drivers that hit them from the front. Characters who are in the Mega Mushroom form can knock cars over but not trucks, while characters under the effects of invincibility from a Star or using a Bullet Bill can knock all vehicles over.
Standard Kart S. Booster Seat Baby Booster. Mini Beast Concerto. Cheep Charger. Tiny Titan Rally Romper. Blue Falcon. Standard Bike S. Bullet Bike. Bit Bike Nanobike.
Jet Bubble Bubble Bike. Standard Kart M. Classic Dragster Nostalgia 1. Wild Wing. Super Blooper Turbo Blooper. Daytripper Royal Racer. Sprinter B Dasher Mk. Standard Bike M. Mach Bike. Sugarscoot Bon Bon. Zip Zip Rapide. Sneakster Nitrocycle. Dolphin Dasher. Standard Kart L. Flame Flyer. Piranha Prowler. Jetsetter Aero Glider.
Honeycoupe Dragonetti. Standard Bike L. Flame Runner Bowser Bike. Wario Bike. Shooting Star Twinkle Star. Spear Torpedo. Luigi Circuit. Mario Circuit. Daisy Circuit. Dry Dry Ruins. Moo Moo Meadows. Coconut Mall. Koopa Cape. Moonview Highway. Mushroom Gorge. Maple Treeway.
Toad's Factory. Grumble Volcano. Rainbow Road. DS Yoshi Falls. GBA Bowser Castle 3. DS Peach Gardens. DS Delfino Square. N64 DK's Jungle Parkway. N64 Mario Raceway. Block Plaza. Delfino Pier. GBA Battle Course 3. Funky Stadium. N64 Skyscraper. GCN Cookie Land. Thwomp Desert. DS Twilight House.
Galaxy Colosseum Galaxy Arena. Gives players three Mushrooms, which give separate boosts. It is the default item in Time Trial mode. Mega Mushroom New item. The driver grows bigger, which allows them to squash other racers by running over them, making them lose their items and slow down for a moment. It allows the user to destroy items and course obstacles and gives the driver a speed boost. In addition, the player can go off-road without suffering any effect of slowing down. The effect lasts for 7.
This item imitates an Item Box but is colored red and has an upside down question mark. At a distance, it appears a similar color to a regular item box, only revealing its true color as the player approaches. It causes opponents to flip over once hit. It cannot block item attacks, but it can be held behind the player's vehicle to block other vehicles.
When drivers run into a Banana, it causes them to slip and slow down. It can also be held behind the player's vehicle to block attacks from shells and other vehicles. A basic green shell that can be thrown forwards and backwards. It bounces off obstacles several times before it hits an opponent or is destroyed.
With each bounce, the new direction is a little corrected to increase the probability of hitting a player. Triple Green Shells. Three Green Shells that surround the racer until released. These can also be thrown forward or backward.
A fragile shell that tracks the nearest opponent when fired forward. It will break if it hits an obstacle. The driver obtains total invincibility for 7. Also, the driver receives a speed boost and the power to drive off-road with no speed loss.
Racers that are hit will lose all items in their possession. Lightning strikes every racer ahead of the user, causing them to spin out, drop their items, and shrink to a very small size, driving more slowly.
This item takes no effect on racers with invincibility items activated. The effects wear off from lowest place to first. Any users with the Mega Mushroom in effect shrink to normal size. A thundercloud hovers over the recipient and strikes it with lightning after 10 seconds. The user shrinks to a very small size for 10 seconds, driving more slowly. Before this happens, the user has higher speed and acceleration while not losing speed when driving off-road, and may pass the cloud to an opponent by bumping into them.
Blows up a racer anywhere on the track. It has the same effect as the Spiny Shell, except that it can be lobbed or tossed backwards just like a Banana. Squirts ink on any racer ahead of the user, partially obscuring vision. It eventually wears off, but it can be immediately removed by a speed boost from a Mushroom, boost tile, etc.
The higher the player's position is, the more their vision is obscured. Transforms the racer into a large Bullet Bill, which rockets down the entire track at very high speeds on autopilot. The Bullet Bill provides total invincibility and will knock over any item, any course hazard, and any player that is in the way, making them lose or drop all their items.
The POW Block appears above the karts as a 2D image, warning players of its arrival, and causes any racer on the ground ahead of the user to spin out and drop their items. Players who deploy the wheelie button at the moment the POW Block hits mitigate the spinout by retaining their speed. With more features, modes and multiplayer options than ever before, fans should be revved up to get behind the wheel. Bozon, IGN. There are some things that feel completely out of whack though, such as the uncharacteristically cheap AI in cc, the lack of voice chat for an extremely social online game, reliance on friend codes, and "everyone's a winner" feeling you get when random items show up and completely turn the game upside down in an instant.
Bryn Williams, GameSpy. The offline and online content is extremely entertaining and the pursuit of casual and hardcore karting has never been this much fun. Greg Leahy, Nintendo World Report. Mario Kart Wii is ultimately much the same game as Mario Kart DS, but this is forgivable due to its drastically improved online functionality along with some welcome gameplay additions and tweaks.
Lark Anderson, GameSpot. Mario Kart Wii offers varied multiplayer and thoroughly integrated online modes that will keep you coming back for more. Oli Welsh, Eurogamer. Ultimately, the sheer sensory pleasure of playing Mario Kart Wii - from the charming animations, to the bopping tunes, to the sugar-rush boosting, to the exquisite steering - far overcomes the few concerns we have about it. It still has to be docked a mark for the awkward structure and compromised multiplayer modes - but it's still unreservedly recommended to anyone for whom Mario Kart is a gaming cornerstone.
While Mario Kart Wii is predictably similar to its predecessors, something has changed with this installment. Something that makes it feel subtly unlike other Mario Karts--and not a change for the better. Having sacrificed racing integrity in "Double Dash" to side with social silliness, Nintendo has turned degrees into an awkward halfway house. Chris Kohler, Wired. You'll just respawn.
Even worse, all battles are now played in teams of two. So while you can still have four human players, they can't all face off against each other -- and what's the point of that? Ryan Davis, Giant Bomb. Title Screen - The music for the Title Screen. Super Mario Bros. Mario vs. Donkey Kong: Minis March Again! Donkey Kong: Mini-Land Mayhem!
Mario , Arcade. Mario Kart 8 Deluxe , NS. Luigi's Mansion , 3DS. New Play Control! Mario Power Tennis , Wii. Super Smash Bros. Ultimate , NS.
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